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Dimilar Wind (dimiraawin )
Category: Shamanism / Air
Spell which creates a powerful wind by shooting a high-pressure ball of air. Wind strong enough to burrow into the ground delivers damage to the target. However, anyone who is within the area of effect of this spell will be blasted away, so caution is necessary.

Disenchant (kaiju )
Category: White
Spell which negates the effect of curses and spells with durations (sleep, control, etc). Can only be used by high-level priests. Since the spell takes too long to cast, this spell is not used during combat.

Disfang (disfangu )
Category: Black / Offensive
A spell which summons a dragon in the caster's shadow. When the dragon inside the caster's shadow bites part of the target's shadow, the physical counterpart of the target's shadow is damaged. When an opponent casts this spell, it is possible to negate the effects of this spell by making your own shadow disappear through the use of Lighting or a similar spell.

Divine / Search (tansaku )
Category: Shamanism / Spirit
Spell used to divine the location of an object. However, in order to do this, it is necessary to know the pattern of magic which the object possesses. In other words, this spell can only be used to search for magical items which the caster owned, or items which the caster marked. It isn't a perfect spell, but it prevents important items from getting misplaced or lost.

Dolph Strash (darufu sutorasshu )
Category: Black / Offensive
Like Dolph Zork, this spell calls on the power of Deep-Sea Dolphin. A spear-like shockwave moves at super sonic speed, destroying the target. Unlike Dolph Zork, this spell can even be used where there is no water.

Dolph Zork (darufu zooku )
Category: Black / Offensive
Spell which calls on the power of Deep Sea Dolphin, one of Ruby-Eye Shabranigdu's five lords. The spell turns water into a single sharp blade which cuts through practically anything. However, this spell can only be cast where there is a lot of water.

Dragu Slave (doragu sureibu )
Also known as: Dragon Slave, Drug Slave, Drag Slave
Category: Black / Offensive
Note: There's going to be a separate article on this spell a bit later, there's just so much fun information about it.
Spell which calls on the power of Ruby-Eye Shabranigdu, leader of the dark forces in the Slayers world. This is the strongest spell that humans can cast without a talisman of some kind; its effect is broad and destructive enough to level a city. The name was originally "Dragon Slayer" but as the legend was passed through the years, it became garbled into its current form, "Dragu-Slave."
"Darkness from twilight, crimson from blood that flows; buried in the flow of time; in Thy great name, I pledge myself to darkness! Those who oppose us shall be destroyed by the power you and I possess! DRAGU SLAVE!!"
"tasogare yori mo kuraki mono / chi no nagare yori akaki mono / toki no nagare ni uzumore shi / idai na nanji no na ni oite / ware, koko ni yami ni chikawan / warera ga mae ni tachi fusagari shi / subete no oroka naru mono ni / ware to nanji ga chikara mote / hitoshiku horobi o ataen koto o!"

Dug Break (dagu bureiku )
Category: Shamanism / Earth
A spell which affects earth spirit magic or things like golems which have been created by earth magic. Shuts out the power of Bephimos (the earth spirit) in the area and returns things to their natural state. As a result, offensive earth spells are negated and golems become piles of dirt.